Almost feels like it's independence day as far as Interactive Media goes . . .
I'm going on the basis of a recent email quoted as followed;
"1) A few of you have asked me about working on your projects after the deadline but before the exhibitiion so to clarify. What you hand in Tuesday is what will be marked however we will mark it within the context of it's presentation at the exhibition. Normally you should be finished by Tuesday and use the time until the exhibition to finish the other parts of the module and prepare your materials for presentation at the exhibition. If however you wish to continue finishing/improving the project itself then by all means do, keep in mind that it will be seen by the public so you whould wan to show your work off."and seeing it as a lifeline because of a few points
- Because I had to use USBOverdrive, I had to use a mac to assign the keyboard shortcuts with that on the mat. The mac I was working off had Director 11.5 where as I had been working on the older verson of MX2004. Everytime now I wish to edit it, I need to use a mac because the director files aren't backward compatible once saved in the newest version.
- Saying that, trying to find a mac with director on in uni that is free (no one using it ) is a nightmare so this time between now and the exhibition when major deadlines for other students is out of the way maybe I'd have the resources more so available to me especially without the closure of the uni over the bank holidays.
- I haven't stuck the graphic down to the mat without the worry of damaging the components in side. In all probability it'll be fine, but for some reason I'm not ready to risk it. I can't afford to mess it up.
- One of the screens in the actual game has a white border on the top from the background for some reason.
- Reason probably being because the PNG image over the background needs to be moved up to fill the screen, something I carelessly didn't notice during set up.
- I need to add a few more sounds because it sounds a bit dull without a continuing soundtrack.
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